Marvel’s Spider-Man: Miles Morales | Motor Accessibility Video

Show Transcript

We’re always on the lookout for settings in games that some people may find useful when playing. In today’s video, we will be looking at Marvel’s Spider-Man: Miles Morales and go through the button inputs and settings.

Spider-Man: Miles Morales is an action-adventure game that’s available on PS4 and PS5. It follows the character Miles Morales as he takes on the role of Spider-Man and attempts to keep New York safe.

We’ll first take a look at the controls found in the game.

Left Stick moves your character.

Right Stick moves the camera.

X will make Spider-Man jump. X will also make Spider-Man Point Launch after web-zipping to part of a building.

Circle acts as your Dodge ability.

Square will perform your Melee Attack. Holding down Square will perform an uppercut if on the ground, or a Swing Kick if Web-Swinging.

Triangle does your web-strike attack. Holding down Triangle will allow you to web-yank, throw an enemy or an enemy’s weapon using web.

Holding down L2 will make Spider-Man aim.

Holding down R2 will allow Spider-Man to web-swing. Before swinging, you will have to press X. To release the web, you can either press X or release R2 before pressing R2 again to shoot another web to swing from. Holding R2 whilst on the ground will make Spider-Man free-run and able to run up walls.

R1 will use Spider-Man’s gadgets. Holding down R1 will bring up your gadget wheel.

L3 will allow Spider-Man to perch by edge of a platform or dive when free-falling. It will also activate a remote mine when you’ve acquired this gadget.

R3 will bring up your current objective and scan the environment.

D-pad Down will heal Spider-Man.

When acquired, D-pad Up will use Spider-Man’s Camouflage ability.   

Pressing the Touchpad will bring up your map. Swiping the Touchpad from right to left will bring up your phone menu to see the list of activities and crimes you can do.

There are a few controls where you will need to hold down one or more buttons.

Whilst holding down R2, holding down X will make Spider-Man high jump. The longer you hold X, the higher he will jump.

Pressing L1 and R1 at the same time will yank and throw environmental objects.

Pressing L2 and R2 at the same time will make Spider-Man Zip to Point. Your marker will tell you where exactly you can Zip to.

When Spider-Man’s focus bar is full, pressing Circle and Triangle will perform a finisher move which will instantly defeat an enemy.

Holding down L1 will activate your venom powers once you acquire them, but it has to be pressed with other buttons to use them.

L1 and X will perform a Venom Jump.

L1 and Square will act as Venom Punch.

L1 and Triangle will do a Venom Dash.

L1, square and X does a Venom Smash.

L1, circle and Triangle acts as Mega Venom Blast.

We’ll now take a look at some of the settings that you may find useful when playing the game.

Before you start the game, you have to choose a difficulty, with friendly neighbourhood being the easiest difficulty and ultimate being hardest. What separates friendly neighbourhood from the rest of the difficulties is that Spider-Man cannot be defeated, even if his health gets reduced to zero.

By turning on QTE Auto Complete, you can skip the Quick Time Events which require you to press certain buttons quickly or in a particular sequence.

Rather than repeatedly tapping buttons, you can change this so that you hold them down instead to complete an action.

When you press R1, you fire a web-ball. Turning on Web-shooter burst will allow you to fire 3 web-balls with a single press which is enough to web up standard enemies.

There are several toggle options available that you can change rather than holding down a button. This means that a single press will perform an action and pressing it again will stop it. You have toggle options for aim, swinging and parkour, venom mode, and air-trick mode.

You can alter the cursor sensitivity on a slider when in the map.

The Chase Assist option lowers the top speed of vehicles being pursued which provides a longer window before the target escapes. When within range of the vehicle, Spider-Man will automatically land on it without pressing a button. Pressing R3 will position the camera on the vehicle whilst chasing it.

With Enhanced Auto Aim turned on, entering aim mode will snap to the nearest enemy on-screen.

The Increased Dodge Window option provides a longer window to dodge enemy attacks, giving you more time to avoid damage.

You can map certain actions as shortcuts in the game. You can apply up to two shortcuts which can be accessed by pressing D-pad Left and D-pad Right. If you struggle to perform an action that requires two or more buttons to press, you may find it easier to map it as a shortcut instead. For example, venom mega blast requires you to press L1, circle and Triangle. You can map this action as a shortcut so that a single press will perform the action instead. Other actions you can map as a shortcut include any of the venom skills, throwing items or enemies, performing finishers, or opening your phone.

You can invert the up/down and left/right camera movements. For default up and down movements, pushing the right stick up will move the camera up and pushing down will move the camera down. In the camera menu, turning on invert up/down swaps these movements around, so pushing up will move it down and pushing down will move it up. By default, moving the right stick to the left moves it left, and right moves it right. Turning on invert left/right swaps these movements around so that moving the right stick to the left will move the camera right and pushing it to the right will move it left.

You can change the sensitivity of the camera movement on a slider. 1 is the least sensitive and 10 is the most sensitive.

Turning on camera follow will have the camera follow Spider-Man as he’s swinging or sprinting.

Combat camera allows you to keep your enemies in view if they’re not on-screen.

The game features some controller schemes that may be useful if you prefer the main buttons to be mapped to either the left side or the right side of the controller. For instance, the Left Bias controller scheme swaps the actions on the shape buttons (X, Square, Circle and Triangle) over to the D-pad in the same layout, so D-pad Down becomes all the actions that by default are done by X such as jump. It also swaps the functions of L1/L2 and R1/R2 over, as well as the stick functions. This means that moving Spider-Man is done with right stick and left stick moves the character.

You can remap the buttons in the Controller Layout menu so you can customise your own button layout. However, you cannot remap the actions to joystick directions, the touchpad, or the options button. Even though you have to progress through the game to use certain abilities such as some venom attacks, you can still remap the buttons from the very beginning of the game. By default, some buttons have more than one function depending on the game situation, such as X to jump and point-launch. If another button is remapped, then that button would perform all these actions instead. Button prompts will appear to reflect the button changes, such as interacting with objects.

We hope you found this video useful. If you have any questions, please get in touch with SpecialEffect via our website at https://www.specialeffect.org.uk/contact

Marvel’s Spider-Man: Miles Morales [PEGI 16] is an action-adventure game that’s available on PS4 and PS5. It follows the character Miles Morales as he takes on the role of Spider-Man and attempts to keep New York safe. In this video and its accompanying post, we will be looking at the control inputs and their related settings, including control remapping, and also the motor accessibility of the game, covering the Web-Shooter burst and Chase Assist options.

Contents:

Controls (from 0:44 in video)

Settings (from 4:56 in video)

Controller Layouts (from 10:10 in video)

Controls

A screenshot showing the default controls
A screenshot showing the default controls

Default Controls

Left Stick = moves Character

Right Stick = moves Camera

Cross = Jump/Point Launch (after performing a Zip-to-Point)

Circle = Dodge

Square = Melee Attack [press]/Uppercut [hold]

Triangle = Web-Strike Attack [press]/Web-Yank/Throw an enemy or an enemy’s weapon [hold]

L2 = Aim [hold]

R2 = Web-Swing/Free-Run [hold] (Before swinging, you will have to press Cross. To release the web, you can either press Cross or release R2 before pressing R2 again to shoot another web to swing from)

R1 = Use Gadgets [press]/L1 = Open Gadget Wheel [hold]

L3 = Perch on a ledge/Dive when free-falling/Activate Remote Mine (when you’ve acquired this gadget)

R3 = Show your current objective/Scan the environment

D-pad Down = Heal

D-pad Up = Activate Camouflage (when you’ve acquired this ability)

Touchpad = Open Map [press]/Open Phone [swipe from right to left]

Simultaneous Button Presses:

There are several controls where you will need to hold down more than one button.

R2 [hold] + Cross [hold then release] = High Jump (the longer you hold Cross, the higher the jump)

L1 + R1 = Throw environmental objects.

L2 + R2 = Zip-to-Point

Circle + Triangle = Perform a Finisher (when the focus bar is full)

Holding down L1 will activate your venom powers once you acquire them, but it has to be pressed with other buttons to use them.

  • L1 + Cross = Venom Jump
  • L1 + Square = Venom Punch
  • L1 + Triangle = Venom Dash
  • L1 + Square + Cross = Venom Smash
  • L1 + Circle + Triangle = Mega Venom Blast

Settings

Difficulty

Before you start the game, you have to choose a difficulty, from friendly neighbourhood to ultimate. What separates friendly neighbourhood from the rest of the difficulties is that Spider-Man cannot be defeated, even if his health gets reduced to zero.

A screenshot showing the difficulty level and its description
A screenshot showing the difficulty level and its description

There are various settings in the game that can be turned on to make the game easier for some players.

A screenshot showing the accessibility settings
A screenshot showing the accessibility settings

Accessibility Settings:

QTE Auto Complete: allows you to skip the quicktime events which require you to press certain buttons quickly or in a particular sequence.

Change Button Taps to Holds: hold a button instead of repeatedly tapping it to complete a quicktime event.

Web-Shooter Burst: allows you to fire three web-balls with a single press instead of one.

There are several toggle options available that you can change so that you can complete actions with a single button press rather than holding down a button. The toggle options include the following:

  • Aim Mode
  • Swing/Parkour Mode
  • Venom Mode
  • Air Trick Mode.

Menu Cursor Sensitivity: changes the sensitivity of the menu cursor with 0 being the least sensitive and 5 being the most sensitive. If you struggle to use the menu cursor, you can use the D-pad Directions to navigate in the menus.

Chase Assist: lowers the top speed of vehicles being pursued which provides a longer window before the target escapes. When within range of the vehicle, Spider-Man will automatically land on it without pressing a button.

Enhanced Auto Aim: entering aim mode will snap to the nearest target on-screen.

Increased Dodge Window: provides a longer window to dodge enemy attacks, giving you more time to avoid damage.

Shortcuts: allows you to apply up to two shortcuts which can be accessed by pressing D-pad Left and D-pad Right. If you struggle to perform an action that requires two or more buttons to press, you may find it easier to map it as a shortcut instead. For example, Venom Mega Blast requires you to press L1 + Circle + Triangle. You can map this action as a shortcut so that a single press will perform the action instead. Other actions you can map as a shortcut include any of the venom skills, throwing items or enemies, performing finishers, or opening your phone.

A screenshot showing the actions that can be mapped as shortcuts
A screenshot showing the actions that can be mapped as shortcuts

Camera Settings (found in Game Settings)

A screenshot showing the camera settings
A screenshot showing the camera settings

Invert Up/Down: swaps the up/down camera movements.

Invert Left/Right: swaps the left/right camera movements.

Camera Sensitivity: changes the sensitivity of the camera movement on a slider. 0 is the least sensitive and 10 is the most sensitive.

Camera Follow: follows Spider-Man as he is swinging or sprinting. If you find the default speed too slow, you can change it to fast where the camera speed will follow Spider-Man more quickly.

Combat Camera: allows you to keep your enemies in view if they’re not on-screen.

Controller Layouts

A screenshot showing the sticks being swapped in the custom layout menu
A screenshot showing the sticks being swapped in the custom layout menu

The game features some controller schemes that may be useful if you prefer the main buttons to be mapped to either the left side or the right side of the controller. You can choose between a Left Bias, Right Bias or create your own custom controller scheme. In Custom 1 and Custom 2, all of the button and trigger controls can be remapped to other buttons and triggers used in gameplay to create a custom controller layout. You also have the option to swap the stick functions over. However, you cannot remap the actions to joystick directions, the Touchpad, or the Options button. Button prompts will appear to reflect the button changes, such as interacting with objects.

We hope that this video and post have been useful. If you have any questions, please visit the ‘Contact Us’ page.


Marvel’s Spider-Man: Miles Morales | Controls Walkthrough Video Information:

Video by Cara Jessop

Music:

Camaro by Oliver Michael (artlist.io.)

Will You Dance With Me by Lalinea (artlist.io.)

Developer Resource:

SpecialEffect DevKit logo

For more video examples of how developers have improved the motor accessibility of their games, please visit https://specialeffectdevkit.info/