Halo Infinite is a first-person shooter developedย by 343 Industries, and is available to play on Xbox One, Xbox Series consoles and PC. The game is aย single-player campaign with co-op to be added to the campaign at a later date and also consistsย of a range of free-to-play multiplayer modes. As well as being a first-person shooterย with multiple weapons to use when on foot,ย ย there are various vehicles which you canย control from a third-person viewpoint and a variety of different in-game settingsย that may make Halo Infinite more accessible. There are also several modes which can be bothย fun to play and useful for practising or forย trying control settings. In this video we’llย have a look at the motor accessibility of theย game through the controller settings and also some of these game modes. Whilst mouse and keyboard are available on eachย platform we’ll be looking at controller settings.ย ย The equivalent setting is often available for mouse and keyboard too, however. All footage is captured on an Xbox Series S.
The controller settings can either be accessed via the Main Menu or by pausing the game at any time.ย ย Pause the game by pressing theย Menu button and then go to Settings. Controller Settings are thenย the first available option. As well as the Default Layout there are fiveย alternative layouts that gamers can choose from.ย ย These are Legacy, Bumper Jumper, Recon,ย Button Puncher and Hell Puncher. Alternatively you can create a Customย Layout by remapping button presses.ย ย We will cover button remappingย a bit later on in the video. There are four different thumbstick layouts. These are Default, Legacy, Southpaw and Legacy Southpaw.
It is possible to Invert Look forย both horizontal or vertical directions and you can also Invert the camera when in flight.
You can toggle the controls for Crouch, Zoom andย Sprint. This means that you can tap the buttonย to start the action and tap it again to stop,ย rather than needing to hold the button down.ย ย Crouch and Sprint are toggled byย default but Zoom is set to Hold.
By default, driving vehicles in Halo Infiniteย requires the use of both analog sticks, by pushing up and down on the Left Stickย to accelerate and brake and reverse,ย ย and the Right Stick is usedย left and right for steering.ย ย With Movement Assisted Steering switched On, you can now use Left Stick left and right to helpย with steering, in addition to steering withย the Right Stick. It is set to Off by default.
With Maintain Sprint switched Off you will stopย sprinting after certain actions such as jumping.ย ย With it switched on you will continue to sprint after those actions whichย ย means you would not need to press theย Sprint button again. It is on by default.
With Auto Clamper set to On, if youย jump near a ledge you do not need to press Jump again to climb onto the ledge. This is also on by default.
By default your in-game jump can be quite highย which is helpful when trying to jump onto higherย ledges, but can also make it difficult whenย trying to accurately jump to lower heights.ย ย Having Step Jump switched on reduces theย jump height when jumping to lower ledgesย ย meaning it can be easier to accuratelyย reach them. It is set to On by default.
There are a range of Sensitivity, Acceleration andย Deadzone settings that may be useful for players.ย To find the best combination for you it wouldย be best to try experimenting with the different options.ย Adjusting these may mean that less orย more movement of the analog sticks is needed. Look Acceleration allows you to set theย acceleration for the Look thumbstick.ย ย You can set the Look Sensitivity forย both horizontal and vertical directions. Holding down Left Trigger in Haloย Infinite will cause you to aim down sightsย and to some extent zoom in dependingย on which gun you are using at the time.ย It is possible to change the sensitivity forย each of the different zoom levels separatelyย so the sensitivity of an assault rifle couldย be different than the sensitivity of a sniperย rifle when aiming down sights, for example. Firstย select the Zoom Level that you wish to adjust. Now go down to Zoom Sensitivity and adjust howย sensitive you want that specific zoom level to be. This will only change the sensitivity ofย weapons that use that specific zoom level. The Center Deadzone setting allows you to setย how far the Move or Look thumbstick is from the centre before the minimum input registers,ย with lower values feeling more responsive. The Max Input Threshold setting allowsย you to set how far from the edge theย ย Move or Look thumbstick needs to beย before the maximum input is registered. The Axial Deadzone setting allows you to changeย how far the Move or Look thumbstick is from theย X or Y axis before the minimum input registers. Theย lower the value the more responsive it will feel.
You can remap your controller by scrollingย down to On Foot and selecting which control you would like to remap.ย ย First select theย button you would like to remap and press A. Now press the button you would like to remap it to. You may get a warning letting you know that you are now unbinding that buttonย from another action. Press A to continue. You can remap most of the buttonsย on the Xbox controller but you cannot remap button presses to joystick directions or vice versa.
We will now have a look at some of theย different modes available. The Campaign Mode specifically has several difficulty settingsย which can make the game more or less challenging.ย Difficulty can be selected when starting a newย campaign or if you want to change it mid-game, go to End Game and then fromย the Main Menu choose Load Game and choose one of the options:ย Easy, Normal, Heroic or Legendary. There are also several different modes that can be bothย fun to play and also useful for practice forย players trying new settings or those who wantย to progress to playing competitive multiplayerย matches online. Bot Bootcamp can be selected fromย the Multiplayer Menu and is a multiplayer matchย where four people online can cooperatively playย a variety of different match types versus bots.ย ย Within the Academy Menu players can select aย tutorial which is described as basic training,ย running through the controls andย learning how to play the game.ย There is also the option toย participate in weapon drills. One of the guns featured in the game can beย selected and there are three different drills for each gun. The first drill has you shootingย your chosen weapon at stationary bots for a specific period of time to see how many points you can get. In the second drill the bots are movingย which creates more of a challengeย and in the third drill the bots areย moving but will also try and take cover. To play a game versus bots inย Training Mode, first you have to select a map or you can choose to play on the pre-selected map. Once the match has started, pause the game andย you will see multiple options that you can select. You can choose different primary weapons secondaryย weapons and two different types of grenade. You can also select different types ofย equipment such as swapping out the Grappleshot (or grappling hook) for a Threat Sensorย that highlights enemies if they’re within range.ย You can also select how many Friendlyย Bots from 0 – 3 and how manyย Enemy Bots from 0 – 4 and thereย are also four levels of Bot Difficulty. It is possible to have Revealย Enemy Location set to Defaultย or to Always On, potentially making it easier to find enemies on the map. Switching Playfighting On meansย that Enemy Bots will not fight back. Switching on Infinite Ammo means that you will not run out of ammunition for any of the weapons thatย you are using. You will still need to reloadย but can do so an unlimited number of times. The Deathless setting makesย you invincible when switched On. Although the mode can help as a way toย create training matches, it can also beย ย a fun way to experience the game with no pressureย to progress to playing online versus other players. Within Custom Game you can create yourย own multiplayer matches which you can playย online versus other players or offline versusย bots. Although it doesn’t have the same number of settings as Training Mode and as suchย may not be as accessible for all players,ย it does allow you to replicate the type of matchesย you’ll be playing if you then choose to go online.
We hope that this post has been helpful. If you would like any help with video game accessibility, please contact SpecialEffect.
Halo Infinite [PEGI 16] is a first-person shooter developed by 343 Industries, and is available to play on Xbox One, Xbox Series X/S and PC. In this video we will have a look at the motor accessibility of the game through the controller settings and also some of the available game modes. All footage is captured on an Xbox Series S.
Timestamps:
0:00 Intro
01:14 Controller Settings
02:14 Movement & Aiming
04:12 Sensitivity & Acceleration
06:05 Controller Remapping
06:42 Game Modes
10.24 Outro
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Video by: Cara Jessop
Music: Quiet Pull by Tamuz Dekel, from artlist.io.
SpecialEffect’s Developer Resource:
For video examples of how developers have improved the motor accessibility of their specific games, please visit https://specialeffectdevkit.info/

