Untitled Goose Game | Controls

Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. Make your way from peoples’ back gardens to the high street shops and the village green, setting up pranks, stealing hats, honking a lot, and generally ruining everyone’s day.

House House

Untitled Goose Game contains a number of input options that allow you to change the way you interact with the game. In this post I’ll go through what these options are and how they can be configured for Nintendo Switch, Windows, and macOS.

For more information on the game itself, please visit the developer’s website https://goose.game/

Action Mapping

Whether you’re using a mouse, keyboard or controller, Untitled Goose Game allows you to remap each action in the game to a different input. To configure the controller or mouse and keyboard mappings, go the Options and select Adjust Controller or Adjust keyboard and mouse

Both configuration pages show the current mappings, as well as an option to reset these to the default configuration.

Controller configuration. Reset to default. Move mapped to left stick. Run mapped to B. Grab mapped to A. Honk mapped to Y. Crouch mapped to ZL. Flap mapped to ZR. Zoom in mapped to L. Zoom out mapped to R. Back.
The default controller configuration for Nintendo Switch.
Keyboard and Mouse Configuration. reset to default. Up mapped to Up Arrow. Down mapped to Down Arrow. Left mapped to Left Arrow. Right mapped to Right Arrow. Mouse Move mapped to Mouse Left Click. Run mapped to Shift. Grab mapped to Z and Right Mouse Click. Honk mapped to Space. Crouch mapped Control and C. Flap mapped to X. Zoom in mapped to S. Zoom Out Mapped to A and Scroll Wheel. back.
The default mouse & keyboard configuration for Windows and macOS.

To remap an action, select it, and when prompted physically press the input you want to use. This will add the input to the default input (you can have a maximum of two inputs per action). To map only one input to an action, clear the existing action before remapping. Mapping the same input twice will have the same effect.

When using a controller you can remap every action to whichever input you prefer, except move, which must be mapped to either the left or right stick. You can also map actions to the four directions of the left or right joystick. So you could use the left stick to move and then set each of the four directions on the right stick to run, grab, honk, and crouch for example.

Controller configuration. Reset to default. Move mapped to left stick. Run mapped to Right Stick Down. Grab mapped to Right Stick Right. Honk mapped to Right Stick Left. Crouch mapped to Right Stick Up. Flap mapped to ZR. Zoom in mapped to L. Zoom out mapped to R. Back.
A configuration that binds the right stick directions to different actions.
Controller configuration. Reset to default. Move mapped to right stick. Run mapped to R. Grab mapped to A. Honk mapped to Y. Crouch mapped to ZR. Flap mapped to X. Zoom in mapped to Right Stick Click. Zoom out mapped to B. Back.
An example of a right hand only configuration.

Input Interactions

House House have also added options that change the way you need to interact with an input to perform a certain action.

run, bend (crouch), wings (flap), and zoom can all be changed from Hold to Toggle. So rather than having to hold an input down to continue to perform an action, you only need to press that input once and the action will continue to activate until the input is pressed again.

Options. Reset to default. Run set to Toggle. Bend set to Toggle. Wings set to Hold. Zoom set to Hold.
Choose between Toggle or Hold for certain actions.

Input Devices

Untitled Goose Game supports a number of input devices for each of its platforms. On the Nintendo Switch you’re able to use either a Pro Controller or a pair of Joy-Cons (in Handheld mode or detached from the Switch). On Windows and macOS, both mouse and keyboard are supported, as well as Xbox, PS4, and other controllers.

It’s also possible to use multiple devices simultaneously on Windows and macOS. So for example you could combine a keyboard with an Xbox controller and use different inputs from each.

For full compatibility and further information on accessibility, see the official support page https://goose.game/support/

How to Set Up Voice Controls on Console | How to…Video

In this video we have a look setting up voice controls to play games on PS4. This setup will also work for Nintendo Switch and Xbox One.

We’ll create our own profile for a piece of voice control software called GAVPI using a Windows 10 Laptop. We’ll also be using a Titan Two adapter to connect the Laptop to the PS4, and creating a script for the Titan that converts voice commands into inputs on a PS4 controller. We’ll then take a brief look at using the setup to perform some of the actions in Overwatch.

For a look at a ready made script that aims to provide access to the full controller, please see this post which will also show you how to incorporate it into your own setup: https://gameaccess.info/a-specialeffect-voice-control-script/

Any questions, get in touch via the Contact Us page.

How to Import Voice Control Profiles | How to… Video

In instances where you have a voice control profile that has already been created and want to use it in your own setup, the profile will need to be imported before it can be used. This video will show you how to import voice control profiles into GAVPI software, and then also how to import matching profiles into GtunerIV so that you can use voice controls to play games on console.

We’ll be showing this process on PlayStation 4, but it will also work on Nintendo Switch and Xbox One. You’ll need a Windows device to run the voice recognition software, in our case we’re using a Windows 10 laptop, and you’ll also need a Titan Two adapter to connect it to the PS4.

If instead you want to create your own profile, or to add more commands to an imported profile, please see this post on creating your own profiles: https://gameaccess.info/how-to-set-up-voice-controls-on-console/

If you have any questions, please visit the Contact Us page.

A SpecialEffect Voice Control Script | How to… Video

We made a voice control script that aims to replicate using a PS4, Xbox One, or Nintendo Switch controller to play games. In this video we give a run down of some of the features in the script while playing God of War, Forza Horizon 4 and Super Mario Odyssey.

We’re using a piece of software called GAVPI to detect voice commands and press keyboard keys. Alongside that we’re using a Titan Two device and its own GtunerIV software to convert those keyboard key presses into gamepad inputs and forward them to the game console. Any voice recognition software will work as long as the commands are mapped to the keyboard keys that correspond to the right functions in the Titan Two script. If you want to try this script, you can download the file below for GAVPI, which is what we’ve used in the video, but there is also a file that contains the same profiles for VoiceAttack:

Unzip the file and you’ll find three folders inside. One for the GAVPI profiles, another for the Titan Two scripts, and a third called “Extras” which contains PDF’s of all the voice commands in the script, as well as some sounds which you can add to your GAVPI profile to help you keep track of the Rapid Fire, Hold and Build Combo commands.

To add sounds to your profile, edit one of the Action Sequences and add a PlaySound Action to any of the Rapid Fire, Hold or Build Combo sequences. You can use the MP3 files in the Extras folder or add your own!

You can remove any commands that you aren’t using simply by deleting the phrase from the Triggers section in GAVPI. Refer to the PDF in the Extras folder for further info on this.

For a short guide on how to import the script into your own setup, please see this post: https://gameaccess.info/how-to-import-voice-controlprofiles/

And to learn how to add commands to the script, or to create your own scripts, this post will cover the basic steps: https://gameaccess.info/how-to-set-up-voice-controls-on-console/

If you have any questions, please visit the Contact Us page.