Lucy has a C6 spinal cord injury and hadn’t tried playing games with a standard controller since her injury. She got in touch with SpecialEffect as she wanted to be able to access console games.
She came to the SpecialEffect Games Room (pre-Covid_19 restrictions) and our occupational therapists worked with her as part of our Loan Library project.
In this post we’ll share the techniques and equipment the SpecialEffect team used to create Lucy’s controller. The solutions we used were combined to create a customised controller setup specific to her abilities, but we hope that sharing them will help show some of the range of options that are available to create a customised controller setup tailored to the needs of the individual.
The information in this article is correct to the best of our knowledge at the time of writing (September 2020).
To start the visit, we had a conversation with Lucy about what games she wanted to access and told us she was interested in playing The Legend ofZelda: Breath of the Wild(PEGI 12) on the Nintendo switch.
Difficulty: Lucy had not played games since her injury and due to having no movement in her fingers was unsure how she would access the Nintendo Switch. Lucy has good movement in her shoulders and full movement with her biceps, and full wrist extension.
Solution: A conversation took place with Lucy about her functional movement and what she finds difficult. She demonstrated her movements and it was felt that she might be able to use some parts of a standard controller. Lucy tried a PowerA Nintendo Switch controller, and as she has good movement in her arms and some wrist extension, she was able to use the joysticks and the ABXY buttons on the face of the controller.
Mounting the Controller
Difficulty: As Lucy was unable to grip the controller and hold it in place, the controller moved around too much when she was playing.
The Trabasack Curve Connect tray has a surface that enables Velcro to stick to it. To give Lucy’s hands room to move around the controller, a piece of foam was placed underneath the controller to lift it off the tray. Different thicknesses of foam were tried until Lucy found the height comfortable.
Accessing Buttons and Triggers
Difficulty: Lucy wasn’t able to press the four buttons on the back of the controller (R, L, ZR and ZL).
Solution: Lucy was shown the different types of switches that were available. Specs Switches were the most appropriate for her: they offer a fairly large surface area for people who need to use gross movements to press the them but don’t want a switch as large as a Buddy Button.
The Specs switches were fixed to the Trabasack tray using Velcro. They were positioned carefully where Lucy could easily use them but still access the joysticks and the buttons on the PowerA controller.
Connecting to the Console
Difficulty: An Xbox Adaptive controller (XAC) was needed to get the Specs switches working with the Nintendo Switch. The Xbox Adaptive Controller is an interface which enables you to create a customised controller setup.
Solution: A Titan Two device was used to get the XAC working on the Nintendo Switch. The XAC and the PowerA controller were plugged into the Titan Two which was then plugged into the Nintendo Switch. The Titan Two device allowed the PowerA controller and the XAC to be used simultaneously.
The Specs switches were plugged into the RB, LB, RT and LT switch slots in the XAC.
By the end of the visit Lucy was able to play The Legend ofZelda: Breath of the Wild on the Nintendo Switch. We will keep in contact with her and will alter her setup if needed.
List of Equipment Used:
Below is a list of the equipment we used to create Lucy’s controller set up, with unaffiliated links to the products on the manufacturer’s own websites where possible. Other suppliers are available in most cases:
The Legend of Zelda: Link’s Awakening (PEGI 7) is a top-down, action-adventure game available on the Nintendo Switch. It is a remake of the 1993 game which was available on the Nintendo Game Boy.
You play as the character Link, who gets stranded on Koholint Island. To progress through the game, you must defeat/avoid many enemies, solve puzzles and win boss fights. The aim is to collect eight instruments which you will use to awaken the legendary “Wind Fish” so that you can escape the island.
In this post we will take a look at the controls used to play. It is possible to play this game with access to just the left joystickand seven buttons. The right joystick can be used to zoom the map in/out, but you do not need this to play the game.
Many of the controls are doubled up and can be accessed by pressing different buttons. For example, you can either press Z or ZR to use your Shield.
Left Joystick = Move
A = Confirm/Lift
B = Attack
X/Y = Item: Items get acquired through the game; the Item you need to be equipped with will depend on the mission.
L/ZL = Dash: you must unlock this power before you can use it.
R/ZR = Shield: you need to hold this down at the same time as pressing B to attack your enemy.
+ = Subscreen: this shows Items, Map, and System. You need to use L/R to move between screens. ZL and ZR will also work.
– = Map: you can get to this in the Subscreen as well. As you progress through the game you will unlock more sections of the map – most of it is not visible to begin with.
When you first load up the game you will see this screen:
You need to press L and R together to progress into the game.
Once you select a new game you will be asked what difficulty you want to play as:
Normal: this is the classic difficulty setting. The game does not give you much guidance on how to solve puzzles and where to go on the map to progress. You need to be accurate with your joystick and have good timing with button presses to solve puzzles and defeat bosses.
Hero: in this difficulty setting you take twice as much damage, with no heart drops. It is recommended for advanced players.
Once you get into the game, the first weapon you are given is a shield. You can use this to repel enemies. To activate this, you need to hold down R or ZR.
Later on in the game you will be given a sword; you press the B button to use this. To use this at the same time as the shield you need to hold down R or ZR at the same time as pressing B to use your sword. You can use your sword separately from your shield and vice versa. It is useful to be able to block enemies with your shield while fighting them as this can help reduce the damage you take.
As you progress through the game you will acquire different items and weapons. To equip these, you need to go into your Items menu by pressing +. Use your left joystick to move over the Item you want and press X or Y to assign the weapon to that button. You will need different Items for different challenges within the game. Some of these Items you will acquire through the game story. Some Items you can buy (bow and arrows, bombs) or acquire through side quests (boomerang).
If you have any questions about the settings or how to customise the set-up for your needs, please don’t hesitate to get in touch via the Contact Us page.
Here at SpecialEffect we use the Xbox One and the Xbox Adaptive Controller with a lot of the people we work with. In this video we’re going to look at getting started with setting up the Xbox Adaptive Controller on the Xbox One. We will also look at Forza Motorsport 7 as an example of a game. When you unbox your new Xbox One you will have the main console itself. You will also have the mains power cable. Also a standard Xbox One Controller and an HDMI lead. The HDMI and the main power cable plug into the back of your Xbox One. The mains power cable plugs into this socket here. You then plug it into a socket in your wall. The HDMI cable plugs into this socket here, labeled ‘HDMI OUT TO TV’. You then plug the other end into a spare HDMI socket on your TV. Once you have your Xbox One all plugged in press the Xbox button on the console to turn it on. If this is the first time you’ve turned on your Xbox One it will most likely need an update. Also the Xbox will give you a series of instructions that you need to follow to set it up, such as connecting to the Internet. Once you have set up your Xbox One you are ready to sync your Xbox One Controller or your Xbox Adaptive Controller which we will call the XAC from now on. To sync your standard Xbox One Controller if you want to use it wirelessly first need to make sure you’ve got two AA batteries in the back. You then press the Xbox button on the controller until it lights up and press the small black sync button on the top which makes it flash. You then press the small sync button on the Xbox One Console. Then once they both stop flashing the controller is synced to your Xbox One. Syncing the Xbox Adaptive Controller is pretty much the same. It has an internal battery so you don’t need any external batteries for this. Press the Xbox button and then the sync button is this small black button on the back. You then press the sync button on the Xbox One Console. Once they stop flashing the controller has synced with the console. To move around the Xbox you use the left joystick or the D-pad. Generally in menus A is Select and B is Cancel or Back. It is exactly the same with the Xbox Adaptive Controller. You can use a D-pad to move around and then you have the big A button and a big B button to select to cancel or go back. If you want to make any changes to your Xbox One Controller or the XAC such as button remapping or copilot which allows you to use two controllers as one player you need to go into the Xbox Accessories App. We have made a separate video on how to remap buttons and create profiles on the Xbox Adaptive Controller as well as how to turn on Copilot. The XAC acts as a hub which you can plug compatible peripherals into to create a customised controller. Different peripherals and how they’re positioned will suit players differently. Different games require different inputs. Some games will only require a few whereas some games will require a lot of different inputs. We will look at some of the peripherals we use here at SpecialEffect. We will then look at Forza Motorsport 7 and use some of these in-game. There are a variety of different joysticks and switches available for the XAC that come with different sizes, shapes and forces required to move them. Some joysticks come with a USB fitting. For these joysticks you need to plug them into either the left USB for left joystick, or the right USB for right joystick. Some joysticks come with a 3.5 millimeter jack. For these you need to plug them into the X1 socket for left joystick or the X2 socket for right joystick. These are some of the joysticks that we use here most frequently at SpecialEffect. There are a variety of different switches available for the XAC. These switches all plug in along the back of the XAC. These are some of the switches we most commonly use at SpecialEffect. Also available is the Logitech Adaptive Gaming Kit which has a variety of different switches in it. Once you have set up your controller and you want to play a game you either need to put your game disc in or, if your game is downloaded you either select it from the home screen or you can find the game in My Games and Apps under ‘Games’. The first time you play a game you will need to set aside a bit of time to either download or install the game onto your Xbox One. Games quite often also need updates every now and then so you need to set aside a bit of time let the Xbox do this. We are now going to look at Forza Motorsport 7. It is a game that we use quite a lot here at SpecialEffect because compared with other games you can play it with reduced controls. It also has Assists which can enable this further still. It is always a good idea in games to have a look at the options because they might have some accessibility features that can make them a little bit easier to play. Once you’re in the game you need to decide how you want to play it. If this is your first time playing Forza it’s probably best to go into Free Play. To access this press the RB button to move across to Single Player. You can then use the left joystick and press A on Free Play. If you want to find the options and assists you press the RB button again to go to Set-up. In this menu you can select your car, you can tune and upgrade, you can set up the race. You can also change the Options. However, you can also find the Assists Menu if you press A. This is where you decide how easy or difficult you want the car to be to control. In these menus, if pressing RB is difficult you can just use the left stick to scroll across. This game does have quite a few default controls. To see what these are you can find them in the Options Menu under Controller. Default controls to this game are:left joystick to steer RT for accelerate LT for brake. LB is clutch if you have the car in manual. RB is look straight back. Press the View button: it changes the view of your car. Y is rewind. X is shift up if you have the car in manual mode. A is handbrake B is shift down if you have the car in manual mode. And the Menu button will pause the game. This game does have a lot of inputs if you want to access the full range of controls. However, if this is difficult it is possible to prioritize some inputs over others to make it a bit easier. It is possible to play this game with just a joystick for steering and two switches: one for accelerate and one for brake. In this set-up we have a joystick plugged into the left USB in the XAC for steering. We also have the green Buddy Button plugged into RT for accelerate and the red Buddy Button plugged into LT for brake and reverse. If you set the driving assists to super easy the steering assist is so strong that you can play this without a joystick. All you need to do is have a switch for accelerate. If you set the driving assist to easy the game will give you some help with braking and steering. However, you will still need to be able to steer with a joystick access inputs for brake and accelerate. One thing to bear in mind is that even though you can play the game with reduced controls you will still need to be able to press the A and the B button and possibly the Menu button to be able to independently set up the game. If this was difficult for someone, someone else could use a standard Xbox Controller alongside their XAC set-up and co-pilot and do this for them. Or, the person could have accessibility switches plugged into these buttons if they were able to access them. Once you have finished playing you can either press the Xbox button and return to the home screen to play another game or, if you hold this button down, you’ll get the option to turn the console off. Thank you for watching this video. If you have any questions about the Xbox Adaptive Controller or accessible gaming in general please contact SpecialEffect.
In this video and post we are going to look at setting up the Xbox Adaptive Controller (XAC) on the Xbox One and then set it up for a game. In this instance, we are using Forza Motorsport 7, a game we use often at SpecialEffect because of its range of assists and options.
Standard Xbox One Controller – you will need 2 x AA batteries in the back of the controller to use it wirelessly. Press the ‘Home’ button (large top centre button) on the controller until it lights up.
Press the small black sync button on the top of the controller which will make the ‘Home’ button flash.
Press the small sync button on the Xbox One Console. The ‘On’ button will flash and then flash in rhythm with the controller, before remaining lit up when paired.
To sync the XAC you need to follow the same process. Press the ‘Home’ button on the XAC.
Press the Sync button on the back of the XAC.
Press the small sync button on the Xbox One Console. The ‘On’ button will flash and then flash in rythm with the controller, before remaining lit up when paired.
To move around the Xbox, you use the left joystick or the Directional-pad (D-pad). Generally, in menus, A is Select and B is Cancel or Back.
It is the same with the XAC. You can use the D-pad on the XAC to navigate around and then you could use the big A button and a big B button for menus, if accessible to you. Alternatively, you can use accessibility switches to do this (see ‘Setting Up the XAC’ section below).
We have made separate videos on how to turn on Copilot, remap buttons and make profiles on the XAC, which can be found here at the bottom of the page.
The XAC acts as a hub. You can plug compatible peripherals into it to create a customised controller. The peripherals and how they are positioned will suit players differently. The type/number of peripherals required will depend on the game and the player’s functional ability.
There are a variety of different joysticks and switches available for the XAC that come with different sizes, shapes and forces required to move them.
Joysticks: Joysticks either come with a USB socket or a 3.5 mm jack.
For USB Joysticks: plug the left joystick into the left port and the right joystick into the right port by default.
For joysticks with a 3.5mm jack connection: plug into X1 for left joystick or X2 for right joystick by default.
Switches: Switches plug in the back of the XAC. Where you plug the switch in depends on what button you want it to act as in the game. We will show an example of how this might be done, using Forza Motorsport 7 below.
Forza Motorsport 7 can be played with reduced controls. It also has assists which can enable this further still. It is always a good idea in games to have a look at the options because they might have some accessibility features that can make them easier to play.
If it is your first time playing Forza 7 Motorsport, then it is probably best to go into ‘Free Play’. You can find this by pressing either the RB button or by scrolling across with the left stick or using the D-Pad from the home screen.
Forza 7 Motorsport has quite a few default controls. All the default controls are shown in the screen shot below:
Forza Motorsport 7 Accessibility: Assists & Reducing Controls (9:00)
This game has a number of inputs if you want to access the full range of controls. However, if this is difficult it is possible to prioritize some inputs over others to make it easier for some players. It is possible to play this game with just a joystick for steering and two switches: one for accelerate (RT) and one for brake (LT).
If you set the global assist setting to ‘Super Easy’ the steering assist is so strong that you can also play this without a joystick. All you need to do is have a switch for accelerate (plugged into RT) with braking also set to ‘Assisted’ to brake for you.
You can find the driving assists menu by selecting the ‘Setup’ menu after you have selected ‘Free Play’ or by pressing pause during game play.
Even though you can play the game with reduced controls, you will still need to be able to press the A and B buttons and possibly the Menu button to independently set up the game. If this is difficult for someone, another player could use a standard Xbox one controller alongside their XAC set-up using co-pilot mode to do this for them. Alternatively, the person could have accessibility switches plugged into these buttons if they were able to access them.
Forza Motorsport 7: Exiting Game and Turning Off Xbox One (11:05)
Once you have finished playing you can either press the ‘Home’ button on the controller and return to the home screen to play another game, or, if you hold this button down, you will get the option to turn the console off.
Donkey Kong Country tropical freeze is a side-scrolling platform game, available on Nintendo switch. The aim of the game is to make your way through each level by solving puzzles and avoiding enemies and their traps. In this video, we will look at the game and the controls required to play it and any accessibility features that are available. In this video we’ll be using the Nintendo Switch Joy Cons to play the game. However, with the help of adaptors, such as the Titan Two, you can use a range of different controllers including the Xbox Adaptive Controller. When you first turn on the game you are asked to select which mode you want to play. The options are ‘Funky Mode’ and ‘Original Mode.’ This is where you decide how accessible you want the game to be. Original Mode plays the same as the original Wii U version of this game. Funky Mode is the more accessible of the two modes and might be helpful for some players. Items cost less in Funky’s shop and some items are more effective. You can take up to 5 items into a level and set your items in the middle of a level. Any Kong letters you collect are saved when you finish a level, even if you don’t collect them all. Once you have selected your mode, you cannot change this later on in the game. We will look at Funky Mode in a bit more detail later on in this video. You are then asked what control mode you want to play and whether you want to play single or two-player. The control layout options are either default or alternate. In both options, most of the controls are mapped to multiple inputs. The default controls needed to play this game are left stick or d-pad to move and to swim the A or the B button to jump. Pressing Y or X does corkscrew while you’re swimming. Y and X also do ground-pound and your roll attack. ZL or ZR do your pluck. They also do grab throw combined and dismount. Pressing L and R at the same time activates your Kong Pow. This turns enemies that you’re near to into items. The Kong that you have as your companion will determine what the enemy turns into. Pressing + or – pauses the game. The alternate controls are pretty much the same except that the ZR and ZL functions have been swapped with the Y and X functions. If you want to change your controller layout mid game you can press the plus or the minus button. Select options by pressing A. Go down to controls and select the controller you’re using. You can then go back into your game with your new controller layout. At times during gameplay you will need to be able to double tap buttons, such as A or B. You also need to be able to hold buttons. Such as ZL or ZR. There are some situations in the game where you need to be able to hold down ZL or ZR and then press A or B. An example of this would be when you’re jumping between vines. You need to hold ZL or ZR, cling on to them and then press A or B to jump between them. In the world map you don’t need as many controls. You use the left stick or d pad to run around and then press A when you’re on the level that you want to enter. So, once you’ve pressed A to select a level, you want you have an option to either play level or go into your inventory. In your inventory this is where you select items that you want to take into the level with you. If these items are available it might make the level a little bit easier. You press A on the item you want to take in and then you press Y once you’re done. You can either play this game solo or in two-player co-op mode. In two-player mode player one always plays as Donkey Kong, however, player two can play as Diddy Kong, Dixie Kong or Cranky Kong. These characters have all of Donkey Kong’s basic abilities, but they have some of their own extra abilities as well. In single-player, you can only play as the other Kong’s in hard mode. To unlock hard mode, you need to collect every Kong letter in every level of the game. If you select original mode you can only play as Donkey Kong. Other characters can be found in barrels which you can break and they become your companion. This gives you two extra hearts, giving you a total of four. You can also use a character’s special abilities. If you choose to play this game in Funky Mode, you get a choice between playing as Funky Kong or Donkey Kong. If you choose to place Donkey Kong in Funky Mode you’ll start off with an additional heart, so you’ll have a total of three. If you then find a companion in a barrel, you’ll get an additional three, giving you a total of six. You’ll also able to use the companions special ability. The heart in the top left-hand corner of the screen are your lives. The smaller hearts are your companions lives. If your companion loses all his lives it will disappear. Donkey Kong takes the same amount of damage and controls the same as he does in original mode. In Funky Mode you have the option to play as funky Kong. This could be the most accessible way to pay the game. So when you play as Funky Kong, he starts off with five hearts. Funky Kong is able to breathe underwater. Funky Kong can constantly roll and corkscrew. If you play as Funky Kong you will not have access to the other characters in barrels. You also cannot use the Kong Pow move. Funky Kong has got five hearts and will not take damage when you land on most spikes. However, enemies will still hurt you. Funky Kong can jump twice in mid-air, which means that you can jump higher. If you hold down the A or B button you can also slow his fall. These options do make the game easier. However, there are some elements that might still be tricky. You need to have good timing of your button presses you need to be able to double tap the a or the B button to make Funky double jump. You also need to hold the A or B button to make him fall slowly. You need to be able to hold downs ZL or ZR to climb up or along vines, keep hold of barrels before throwing them and also pluck out objects from the ground. Thank you for watching this video. If you have any questions about accessible gaming, please contact SpecialEffect.
Donkey Kong Tropical Freeze is a side scrolling platform game available on the Nintendo Switch. The objective is to make your way through each level solving puzzles while avoiding enemies and their traps.
The default controls you need to pay this game are:
Left joystick/D-pad – move/swim
A or B – Jump/swim boost
Y or X – Ground pound, roll attack, corkscrew
ZL or ZR – Grab, throw, pluck, combine, dismount
L + R – Kong POW – This turns enemies into items. The Kong you have as your companion will determine what the enemy turns into.
+ or – – Pause
The alternate controls are pretty much the same but the ZL/ZR functions have been swapped with the Y/X functions.
The original mode plays the same as the original Wii U version of the game and does not have any adjustable accessibility features built in.
Funky mode as Funky Kong:
This could be the most accessible way to play the game.
Funky Kong has 5 hearts and does not take damage when you land on most spikes, however enemies will still hurt you.
You can jump twice in mid-air which means you can jump higher and slow down your fall by holding the jump button. You can also roll and corkscrew as much as you want and breathe underwater.
This does make the game easier however there are still some elements that might be tricky.
You still need to have good timing with your button presses.
You also need to be able to hold the A/B button down to make Funky fall slowly and tap A/B twice to double jump. You need to be able to hold down ZR or ZL to climb up ropes, pluck objects out of the ground and keep hold of barrels before throwing them.
Copilot is an accessibility feature available on Xbox One and on Windows 10 PC. It allows you to combine inputs from two Xbox One controllers. This means that two people can control one player across two separate controllers, or one person can split their controls across two controllers. As well as standard and licensed Xbox One controllers you can also use this with the Xbox Adaptive Controller. This means you can use a standard Xbox One Controller alongside the Xbox Adaptive Controller or you could use two Xbox Adaptive Controllers alongside each other. If you want to set up Copilot on the Xbox One you can access it through Ease of Access in the Settings or through the Xbox Accessories app. You can remap your Xbox One controller and access the Xbox Adaptive Controller settings through both menus. To turn on Copilot for the Ease of Access menu, first make sure you have your first controller turned on and synced up with your Xbox One. You then need to turn on and sync the second controller that you want to use with your Xbox One. Then, go back to your first controller and go to the Settings. When you’re in Settings go to Ease of Access and then go down to Controller. Then at the bottom you’ll see Copilot settings. At the bottom of this Menu you will see the option to turn on Copilot. Once you select this, Copilot will turn on. To turn on Copilot through the Xbox Accessories app you again need to make sure that both the controllers you want to use are synced with your console. You then need to use the first controller to turn on Copilot. You can find Xbox Accessories in My Games and Apps. So if you go into your Apps… In Xbox Accessories you’ll see the two controllers that you have synced with your Xbox One. The first thing you need to do is go to the second controller and make sure it is assigned to your login. You then need to go back to the first controller, go to the menu with the three dots and select Turn On Copilot at the bottom of this menu. To turn on Copilot with a Xbox Adaptive Controller the process is exactly the same as it is with two standard Xbox One Controllers. The first thing you need to do is make sureyour primary controller is synced with your Xbox One. You can then turn on and sync your Xbox Adapative Controller with the Xbox One. You can go into the Ease of Access menu to turn on Copilot for your Xbox Adaptive Controller. However, if you want to use any other features that are compatible with the Xbox Adaptive Controller it is probably best to do it in the Xbox Accessories app. So if you go into the Xbox Accessories app you will see your first controller and your Xbox Adaptive Controller. So what you need to do again is go to the menu with the three dots and make sure you assign it to your sign in. You then need to go back to your primary controller go to the three dots and turn on Copilot at the bottom. Now your Xbox Adaptive Controller and Xbox One Controller are working together. If you want to make any changes to your Xbox Adaptive Controller you can go into this Configure Menu. Whichever controller you turn on first will act as your primary controller. This is the controller you need to use to turn on Copilot. In these examples we’ve been using the Xbox One controller as the primary controller. However, if you turned on your Xbox Adaptive Controller first and the standard Xbox One controller second, you would have to set up Copilot with the Xbox Adaptive Controller. To set up Copilot on your PC you need to download the Xbox Accessories app. You can find this in the Microsoft Store. This is only compatible with Windows 10 PCs. To use the controllers via a wire, you just plug both controllers in via a USB. If you want to use your controllers wirelessly on your PC there are two options for this. The first is to use a Microsoft wireless receiver and sync your controllers with this. The second option is to pair your controllers via bluetooth. This option is only available on Windows 10 PCs and also you need to make sure you have the most up-to-date Xbox One controllers for this. We are now going to demonstrate how we use Copilot here at SpecialEffect to make gaming more accessible. Sharing control is a great option if you are limited on the number of controls you can access. Someone can use a standard Xbox One Controller alongside your set up opening up games which can be played collaboratively. The other option is for one player to use two controllers. Sometimes a person needs to split a controller apart in order to use all of the buttons and joysticks. Here are a couple of examples that we use here at SpecialEffect. You could use one Xbox One controller in each hand. You could use one Xbox One controller in your hand and mount the other one by your chin to access joysticks, or you could use an Xbox One controller alongside an Xbox Adaptive Controller. When you are in Copilot you can still use all of the button remapping features and also all of the features of the Xbox Adaptive Controller. Thank you for watching this video. If you have any questions about Copilot or accessible gaming please contact SpecialEffect.
In this video we show how to setup Copilot, a feature available on Xbox One and Windows 10 which enables you to use two controllers to control one player.
Here at SpecialEffect many of the people we work with want to access games that require the use of both analog sticks on a standard controller or two joysticks. A lot of the people we work with are only able to access one analog stick or one joystick. There are a couple of ways here at SpecialEffect that we can help people to access both joysticks. The first is to use a “Walk Forward Switch” alongside a standard analog joystick or a different type of joystick. If you want to see how to do this you can watch our video. In this video we will look at using a switch to swap joystick function during gameplay. This means you can access both the left and the right joystick even if you are only able to use one physical joystick or one of the standard analog joysticks on the controller. There are a couple of games available that have this built in as an accessibility feature this is “Uncharted 4” and “Shadow of the Tomb Raider”. If you want to use this setup this is the equipment you will need: You will need an Xbox Adaptive Controller. This is a device created by Microsoft and this will act as your switch interface. You will need a Titan Two – this is an adapter that was created by ConsoleTuner. This is a device that you will need to program to get this set up to work. You will also need an accessibility switch, whichever one suits your needs the best. You can use this setup alongside any other accessibility devices you need for your gaming, as long as they’re compatible for the Xbox Adaptive Controller. So this option will work on the Xbox One, PlayStation 4 and the Nintendo Switch. In this setup an UltraStik joystick is plugged into the left USB socket on the Xbox Adaptive Controller and is acting as left joystick. When the green button is pressed the UltraStik now acts as the right joystick and controls the camera in the game. If I want the UltraStik to act as left joystick again I just press the green button again. In first-person shooters the left joystick controls the player movement and the right joystick controls the camera. In this setup the UltraStik is plugged into the left joystick and the green switch is acting as a swap sticks button. When the green button is pressed the UltraStik changes from left joystick to right joystick and controls the camera. I also have a couple of Spec switches plugged into RT and LT to act as aim and shoot. In this setup I have placed an Ultra Light switch onto the controller to act as a swap sticks button. In this third person game the joystick by the chin is acting as left joystick by default. The blue Specs switch on the tray is acting as a swap sticks button. The joystick by the chin by default controls Link’s movement. When the blue Specs switch is pressed the joystick by the chin changes from the left joystick to right joystick and it controls the camera. So this setup does have its limitations because you’re only able to use the left or the right joystick one at a time it does mean that you’re not able to move and aim or use the camera at the same time. This won’t be a problem for some games however some games it might be difficult and you might need to be able to access a switch quite quickly to play them effectively. You will first need to program your Titan Two device this video will show you how to program the Titan Two with a pre-written script. It will not show you how to write your own script in Gtuner IV. So this script has been programmed to use the View button on Xbox One, the Touchpad on PlayStation 4 and the Minus button on Nintendo Switch as a “Swap Sticks” button. If you’re wanting to write your own script you could use any button on the standard controller as you’ll Swap Sticks button, however, you will lose the original functionality of this button so it’s probably best to choose something you don’t need to use very often. If you want to use our script download it and save it somewhere on your PC that you can easily find it. You need to download the Gtuner IV software from ConsoleTuner website, you can find the link to this in the description. Plug the USB lead to the comes if your Titan Two into the Program slot on the top of the Titan Two. You then need to plug this into the PC you are using that has the Gtuner software on it. Open Gtuner – find your file in the file explorer – click and drag your file to the slot 1 on the right hand side of the screen. This has now saved the script onto the Titan Two. If your file explorer isn’t on the left hand side of the screen click the open existing Gtuner file find your file wherever you saved it, double click and open it and then select the install active work to memory slot button and select Memory Slot 1. Unplug the Titan 2 from your PC change the cable over from program to output. Plug your Xbox Adaptive Controller into slot A on the bottom of the Titan Two. If you’re using this on PlayStation 4 you will need to plug an official PlayStation 4 controller into the slot B. If you are using this setup on Xbox One or the Nintendo Switch you do not need to plug an official controller in unless you want to use one as part of your setup. The screen on your Titan Two should default to a number one, if the screen displays a zero press the up arrow to change it to one. Plug your accessibility switch into the View button on the Xbox Adaptive Controller now when you press the switch your left joystick will become right joystick if you press it again it will sport back to left joystick. This script only swaps over the joystick function it does not swap the stick clicks. Thank you for watching this video, if you have any questions on accessible gaming, please contact SpecialEffect.
At SpecialEffect many of the people we work with want to access games that require the use of both analog joysticks when using a controller. As many people are able to use one joystick more comfortably than two, we look for ways to use the functions of both joysticks whilst actually using only one joystick. In this video one of our OT’s Frankie, shows one solution we use if using two joysticks is difficult using the Xbox Adaptive Controller and a Titan Two device.
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